GpuTest 0.4.0 for Linux 64-bit (Ubuntu based) GpuTest 0.4.0 for Windows 64-bit (XP, Vista, 7 and 8) A batch file is provided that shows the various command line options. You can also launch GpuTest from the command line (this is the method for Linux). GpuTest has an user interface under Windows and OS X: GpuTest: GiMark (geometry instancing, OpenGL 3.3) test under Windows GpuTest pixel shader test: Piano and Volplosion under OSX (OpenGL 2.1 and 3.2) GpuTest FurMark (OpenGL 2.1 and 3.2) test under Linux GpuTest includes several OpenGL tests from OpenGL 2 to OpenGL 4. The rendering of the Piano demo has been improved with a better noise texture to get the old and rusty look wanted by iq in his original webgl demo: TessMark bug with Radeon based cards under Linux GpuTest 0.4.0 also fixes a small bug with Radeon cards under Linux in TessMark test: Keep in mind that OpenGL 4 is not official and is partially supported on Mac OS X, that’s why TessMark might not run on some Mac systems. That’s why we can run GiMark ( OpenGL 3.3 test) and now TessMark ( OpenGL 4.0) under OS X. But Apple has added some features of OpenGL 3.3 and OpenGL 4.0 in OS X. OS X 10.7 and 10.8 officially support OpenGL 3.2 only (more details HERE). I didn’t test TessMark with a Radeon card and then, if you have such a card (HD 5000/6000/7000), let me know how it works (by posting in the comments section of this article or in GpuTest forum). TessMark: OpenGL 4 tessellation under Mac OSX with the Intel HD Graphics 4000: incorrect rendering TessMark: OpenGL 4 tessellation under Mac OSX with the NVIDIA GeForce GT 650M: correct rendering TessMark works fine with the GeForce GT 650M while the rendering is a bit perturbed with the HD Graphics 4000 as you can see on the following pictures: Apple has added in OS X more OpenGL 4 support than I thought, which is pretty cool. I must say that I was rather suprised when I saw TessMark running smoothly on my Macbook Pro Retina (Intel HD Graphics 4000 and NVIDIA GeForce GT 650M) with OSX 10.8.3, after having removed all checks I usually do in the initialization of an OpenGL demo. The version 0.4.0 of GpuTest is available and this time, OS X users can taste OpenGL 4 tessellation on their Mac systems. GpuTest comes with several OpenGL tests including FurMark (OpenGL 3.2), TessMark (OpenGL 4.0) as well as new ones like GiMark (geometry instancing) or PixMark (heavy pixel shaders). GpuTest is a 64-bit cross-platform OpenGL benchmarking utility for Windows, Mac OS X and Linux. TessMark: OpenGL 4 tessellation under Mac OSX GpuTest 0.3.0 running on a Macbook Pro Retina with a secondary FullHD monitor PixMark Volplosion scores, 1920×1080, fullscreen, no antialiasing 1757 points (29FPS) – Sapphire HD 6970, Catalyst 13.1 Win7 圆4ġ363 points (22FPS) – MSI GTX 660 Hawk, R314.14 Win7 圆4ģ67 points (6FPS) – GeForce GT 650M, OSX 10.8, MacBook Pro 15-inch, Retina display PixMark Piano scores, 1920×1080, fullscreen, no antialiasing 606 points (10FPS) – MSI GTX 660 Hawk, R314.14 Win7 圆4ĥ56 points (9FPS) – Sapphire HD 6970, Catalyst 13.1 Win7 圆4ġ66 points (2FPS) – GeForce GT 650M, OSX 10.8, MacBook Pro 15-inch, Retina display Macbook Pro: with Retina 15-inch, Intel Core i7 2.3GHz, GeForce GT 650M + OSX 10.8.3. Other scores (FurMark, TessMark and GiMark) can be found HERE. Here is an overview of the scores you can get with Piano and Volplosion benchmarks. GpuTest 0.3.0 for Windows 64-bit (XP, Vista, 7 and 8) The latest version of GpuTest can be downloaded from this page: GpuTest Downloads Is provided that shows the various command line options. GpuTest has an user interface for Windows and OSX: PixMark Volplosion: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux.PixMark Piano: OpenGL 3.2 pixel shader test, works on Windows, OSX and Linux.GiMark: OpenGL 3.3 geometry instancing test, works on Windows, OSX and Linux.TessMark: OpenGL 4.0 tessellation test, works on Windows, and Linux.FurMark: OpenGL 3.2 GPU burn-in test, works on Windows, OSX and Linux.You can find the source code here: /e#2945.1. This is a VOLumic exPLOSION shader so you can now understand the name of this test. PixMark Volplosion: this test is based on a GLSL Sandbox shader by Simon Green (NVIDIA).You can find the complete source code and WebGL demo here: /view/ldl3zN. This is a fully procedural raymarched scene. PixMark Piano: this test is based on ShaderToy Piano pixel shader by iq.GpuTest 0.3.0 adds two new 3D demos: PixMark Piano and PixMark Volplosion. A new version of GpuTest, Geeks3D’s cross platform OpenGL benchmarking utility for Windows, Mac OS X and Linux, is available.
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